My Infamous Dungeon

My Infamous Dungeon
My Infamous Dungeon cover art
AutobattlerIndieRPGStrategy
$14.99*
⭐ Positive — 92% of 13 reviews

What is My Infamous Dungeon?

A satisfying reverse autobattler where you build the dungeon to crush heroes, though it still needs some balance tuning.

Ever wanted to be the villain? My Infamous Dungeon flips the script on the autobattler genre by letting you build the dungeon and slaughter the heroes trying to rob you.

My Infamous Dungeon screenshot 1My Infamous Dungeon screenshot 2

Gameplay

You're the bad guy here. Instead of raiding a dungeon, you're building one to stop greedy heroes from stealing your loot. It's a reverse autobattler loop where you pick your rooms, hire monsters, and set traps. Once the heroes enter, you just sit back and watch the chaos. You aren't micromanaging the fights; you're the architect. If your defense fails, it's because your layout sucked or your monsters were too weak.

As you progress, the game peels back layers of complexity. You'll merge monsters to power them up and experiment with room synergies to create an unbeatable engine. It's not like TFT or Battlegrounds because the tower defense elements with traps add a whole different strategic layer. It's incredibly satisfying to watch your legion shred through enemies once you've dialed in your build.

At $14.99, it's a paid title in a genre that's often free-to-play, but the roguelite loop justifies the cost for most. Just know it's a smaller indie project with rough edges. The devs are still tweaking things like mana costs and nerfing venom damage, so the balance is a moving target. If you hate shifting metas or unfinished polish, you might find the current state frustrating.

Key Features

  • Merge monsters to power them up
  • Strategic trap and room placement
  • Roguelite dungeon building loop
  • Conquer the overworld with legions

What Players Say

Players are generally loving the vibe, with one calling it a 'phenomenal game with a bunch of strategies' and others comparing the monster evolution to Pokemon. Some enjoy the loop of feeding useless monsters to the stronger ones to grow their power. However, it's not all praise; multiple users warn that the game 'desperately needs a balance pass' and argue that once you figure out the meta, the experience falls apart.

Video Review

Screenshots

My Infamous Dungeon screenshot 1 My Infamous Dungeon screenshot 2 My Infamous Dungeon screenshot 3

Verdict

“[h1]Great foundation, but desperately needs a balance pass[/h1] I genuinely had a lot of fun with the demo, but once you figure out the meta, the game completely falls apart. [h3]The Good[/h3] …”
— 👎 Steam player • 2h played
“If you ever wanted to level up and evolve your pokemons to defend your evil dungeon, then this is the game. Are some of the monsters useless? turn them to food and feed them to monsters that you a…”
— 👍 Steam player • 3h played
“Fun and light dungeon core game. Definitely seems like it could get deep and complicated but the first mission is definitely enough to keep me playing. Looking forward to digging into it some more.”
— 👍 Steam player • 1h played
“The base mechanics are fun and entertaining, trying to make the best decision with each clan to get your monsters powerful is a decently good time. But this game has some major balancing issues. Othe…”
— 👍 Steam player • 3h played
“Absolutely loving this game! Played the entire demo and now I can’t wait to clear the Infamy upgrades!! Playing the dungeon/villain is great and really makes this RPG lit nerd happy 😋”
— 👍 Steam player • 2h played

Grab this if you love building powerful engines and playing the villain. If you can't stand balancing issues or 'rough' indie polish, wait for a few more patches. 8/10.

View on Steam →

* Price at time of publication (checked 29.07.2026). Prices may vary by region and are subject to change. This is an editorial review, not a commercial offer.