What is Some of You May Die?
If you love the feeling of finding a broken combo and steamrolling everything in your path, you've got to try Some of You May Die. It's a roguelike autobattler where the entire goal is to stack upgrades until your team is completely absurd.


Gameplay
You're not just building a team here; you're trying to absolutely break the game. The core loop is all about drafting and stacking upgrades until your heroes become absurdly overpowered. Unlike the rigid synergies you'll find in TFT, this gives you insane stat control. You can actually customize stat sheets, meaning you can turn a priest into a damage-reflecting tank if you feel like it. It's a total power fantasy that makes an afternoon disappear because you're always chasing that one broken combo to steamroll everything.
However, there's a catch with the value. At $14.99, it's a paid title in a genre that's usually free, and some of that price feels steep given the current state. You'll find the single-player journey addictive, but the depth can feel uneven. While you can unlock new scenarios and difficulties, some players feel the gameplay drops off after the demo phase. It's more of a roguelike experience than a competitive eSport, and that's where it shines most.
If you venture into the PvP, be ready for some serious frustration. The online mode is scuffed, and you'll run into technical nightmares that kill the vibe. It's clear the game needs more time in the oven to handle balancing and basic stability. Until they patch the rage-quitting and the early-game roll RNG, you're better off sticking to the campaign to get your fix. I'd give it a 7.9/10 for the sheer fun of the build-crafting, despite the rough edges.
Key Features
- Customizable hero stat sheets
- Break-the-game upgrade stacking
- Singleplayer roguelike journey
- Online PvP combat
What Players Say
The community is split, with some feeling it's 'overpriced for what it is' and released way too early. A major pain point is the PvP, where opponents can simply alt+f4 to hang the game indefinitely. Others complain about a lack of meta progression and balance issues that make the early game feel like a gamble, noting that the developer has a diamond in their hand but just needs to focus on 'balancing your game'.
Video Review
Screenshots
Verdict
“released too early and very overpriced for what it is, cant recommend at all”
“I really like the gameplay, but the lack of meta progression really makes my interest fall off quickly”
“This one needs more time in the oven to address balancing and content issues. Gameplay falls off after the demo; the full game offers new scenarios and difficulties, all which must be unlocked by bea…”
“Not a bad game by any means, but I bought it hoping for a fun multiplayer autobattler. Unfortunately, your opponents can just alt+f4 and hang the game indefinitely in the current state of the game. I …”
“It has a lot of balance issues often associated with early access. game doesnt inform you that besst practice is to quit & restart early on until you have an average first line-up most rolls will pre…”
Grab this if you want a power-fantasy roguelike where you can mess with stats. Skip it if you're looking for a polished competitive experience or if the $14.99 price tag feels too high for an unfinished state.
View on Steam →* Price at time of publication (checked 27.07.2026). Prices may vary by region and are subject to change. This is an editorial review, not a commercial offer.