What is SLOW ORBIT: Idle Planet Conquest?
Stop sweating over complex autobattler drafts for thirty minutes and try something that actually respects your attention span. Slow Orbit drops a tiny, self-running space war into the bottom corner of your screen, letting you conquer planets while you actually do other things. It’s the ultimate distraction tool for when you need background noise that isn’t just a video.


Gameplay
You’re not sweating over a draft for thirty minutes like in Teamfight Tactics or Hearthstone Battlegrounds. Slow Orbit drops a tiny, self-running space war into the bottom corner of your screen. It opens in a borderless, always-on-top window, so you can keep it running while you work or watch YouTube. The loop is dead simple: your fleet fights and conquers planets on its own. You just pop in every now and then to buy upgrades, pick promotions, and unlock new weapons to push deeper into space. It’s that classic 'numbers go up' dopamine hit, but with pixel art ships. Is it deep? Nah. If you’re looking for complex synergies or high-skill ceiling plays, you won’t find them here. It’s derivative of basic idle games, but the 'corner of the screen' gimmick actually makes it feel fresh. It’s less of a 'game' and more of a digital pet that happens to be a galactic empire.
Key Features
- Borderless always-on-top window
- Pixel art space fleet battles
- Simple upgrade and promotion loop
- Self-running planet conquest
- Low cognitive load gameplay
Screenshots
Verdict
It’s worth a download if you want something to distract you while you’re doing boring stuff, but don’t expect it to replace your main autobattler. Skip it if you crave complex strategy or deep synergies, as the systems are painfully shallow. At $2.99, it’s a cheap bit of fun for second monitors, but the lack of content means it won’t last long for hardcore fans.
View on Steam →* Price at time of publication (checked 31.10.2026). Prices may vary by region and are subject to change. This is an editorial review, not a commercial offer.