What is Infinity: HexaDome Tactics?
If you're bored of flat-screen deckbuilders and want something that actually tests your spatial awareness, you've gotta try Infinity: HexaDome Tactics. It's a digital board game adaptation that blends tactical grid movement with deep deck-building for a high-stakes combat experience.


Gameplay
You aren't just playing cards on a screen; you're managing a squad of heroes on a hexagonal grid. The core loop is all about the synergy between your hero's innate role and the tactical cards you pack into your deck. You'll spend your turns manipulating positioning and triggering combos to outmaneuver the enemy. If you liked the spatial puzzle of Monster Train, you'll feel at home here. With 12 different heroes to master, the variety comes from how their specific tricks interact with the cards you draw. It's a high-brain experience where your toolkit matters as much as your luck.
It's not all smooth sailing, though. The PVE campaign is a slow burn, and the tutorial is a bit too gentle, meaning you'll probably feel lost for the first hour. Since it's a board game port, the pacing can feel rigid. At $19.99, it's a fair price for the depth, but the single-player side mostly feels like a vehicle to get you into the PvP battles. You'll find yourself chasing that 'just one more match' feeling once the champion abilities finally click, but be prepared to actually use your brain—this isn't a mindless 'add cards to go boom' kind of game.
Key Features
- 12 unique heroes with innate roles
- Tactical combat on hexagonal grids
- Hundreds of insane card combos
- Competitive PvP battles
What Players Say
The community is mostly hyped, with some players calling it 'stunning in every way' and praising the combination of short arena battles and great visuals. Long-term fans with over 150 hours say the pacing is great once you learn the champions. However, it's not all praise; some early adopters warned that content was locked behind non-existent DLC at launch, suggesting you 'wait until this game is sorted out' if you're worried about day-one bugs.
Screenshots
Verdict
“[H1]PLEASE GIVE IT A TRY[/H1] [i]Full disclosure, I participated in the Demo and Playtest of this game and logged around 60-70 hours between the two. I also played in a demo tournament and placed sec…”
“Really enjoying the game so far. The pacing feels great, and once you start learning each champion’s abilities, it quickly creates that “just one more match” feeling. I also really like seeing the In…”
“I love this game. Perfect combination of a shortwhile arena battler and great visuals out of the Infinity universe with a great campaign. I will do a more detailed review soon.”
“I would wait until this game is sorted out. I got it on day 1 and a decent amount of content was locked behind DLC that just didnt exist. The following day they released a bundle that included some bu…”
“A good game with interesting game mechanics, where you need to not just play, but also think over tactics for winner !!!”
I'm giving this a 7.5/10. Grab it if you want a competitive, tactical challenge where positioning is everything, but skip it if you prefer a casual roguelike or can't stand a slow-burn campaign.
View on Steam →* Price at time of publication (checked 13.09.2026). Prices may vary by region and are subject to change. This is an editorial review, not a commercial offer.