Auto-Battle Got Me Killed

Auto-Battle Got Me Killed
Auto-Battle Got Me Killed cover art
AutobattlerRole Playing
Free*
⭐ Very Positive — 92% of 295 ratings

What is Auto-Battle Got Me Killed?

A high-stakes extraction roguelike where the gear math is everything and greed will get you killed.

Imagine a roguelike where you don't control the fight, but you control the gamble. You build a god-tier hero and then have to decide if you're brave enough to hit the next floor or smart enough to extract with your loot.

Auto-Battle Got Me Killed screenshot 1Auto-Battle Got Me Killed screenshot 2

Gameplay

Forget the massive boards of TFT or Underlords. Here, you're managing a single hero in a 10-floor dungeon. Combat is totally automatic, so you aren't clicking buttons to attack; instead, you're the gear manager. You spend your time hunting for weapons, armor, rings, and boons to find those broken synergies. If you hit the right math with lifesteal or crit chains, you'll feel like a god.

The real hook is the extraction gamble. You're always one floor from the boss, and you've gotta decide: do you push for more loot or bail now to keep what you've earned? If you get greedy and your build isn't there, you lose everything. It's a build-crafter's dream that punishes you exactly when you think you're invincible.

Since it's a free mobile title by kgameboys, there are some rough edges. You'll deal with a basic UI and some in-app purchases. The biggest drag is the energy system; it limits how much you can grind and can feel like a slap in the face when you're on a roll. It's not a AAA experience, but for a quick session on your phone, the risk/reward loop hits the spot. I'd give it a 4.7/5 for the pure addiction factor.

Key Features

  • Automatic combat and movement
  • Risk-based extraction mechanics
  • Lifesteal and crit chain synergies
  • Legendary gear collection
  • 10-floor dungeon roguelike loop

What Players Say

Most players are hooked on the 'fun combinations' and the pixel art, but it's not all praise. Some hate the energy system that punishes grinding, while others feel the RNG is frustrating, noting that bosses can '1 shot you' with mechanics you can't control. There's a loud call for more character classes, like a dedicated mage, so you don't have to respec every time. A few people found the difficulty spikes in Deep+ mode brutal, though cloud sync can save your gear if you crash.

Video Review

Screenshots

Auto-Battle Got Me Killed screenshot 1 Auto-Battle Got Me Killed screenshot 2 Auto-Battle Got Me Killed screenshot 3

Verdict

“This game got me hooked. I didn't expect to have this much fun! Especially with all the items and fun combinations you can do. This is really fun! I hope that this game will have more updates in the future!”
— ★★★★★ Google Play — Jed Sioson
“After getting to lvl 73 and losing I just don't see the point to continue??? The game wants you to grind but punishes it with "beer""energy" and trying to progress you get punished so hard if you lose that I just don't think I care to try this game again. The bonus energy you get at the start made i”
— ★★★ Google Play — pizzafire6
“super fun and amazing pixel graphics loving it so far! 5/5!!”
— ★★★★★ Google Play — Michael P
“Games is fun but kinda dumb, bosses 1 shot you and sometimes you just get stuck and have to end the run (if you dont have access to a teleport potion). got annoyed when my boss run ended because of obscure boss 1 shot mechanics that you have zero control over. cool concept, but the RNG is just frust”
— ★ Google Play — Reroll Sama
“fun game with quite a few different build styles. dont enjoy having to deal with limited energy every day. it is what it is though.”
— ★★★★ Google Play — Joey Burr
“very creative, well done.”
— ★★★★★ Google Play — Jean-Philippe Laganiere
“It's a dungeon crawler with auto movement and combat. It's quite deep and has a lot build variety thanks to the large number of legendary gear you can collect. I do think it could use more characters to play as, it'd be nice to have a dedicated "mage" character so I don't have to respec to try a dif”
— ★★★★★ Google Play — Brendan Blankenship
“A lot of fun, and no forced ads ... so far.”
— ★★★★★ Google Play — The Douchebag Of Holding
“Fun for a time but gets old fast. Would love to see different classes and unique weapons for those classes added.”
— ★★★★ Google Play — P. M.
“Deep+ should come with some warnings. Just lost the gear I'd finally crafted after 20+ runs, cause 4 archers sat back and shot me to death. Edit:Thanks for the response, I'm reinstalling and gonna give it another go I think. Edit 2: Reinstalled, reloaded my cloud sync, and got my gear back! Yay! No ”
— ★★★★★ Google Play — Jon (Brando)

Grab this if you love theory-crafting builds and the thrill of a high-stakes gamble. Skip it if you hate energy timers or RNG-heavy boss fights that can end a run instantly. It's a great free distraction, provided you can handle the mobile-game grind.

Play for Free →

* Price at time of publication (checked 08.09.2026). Prices may vary by region and are subject to change. This is an editorial review, not a commercial offer.