ARCANE RUSH: Auto Battler

ARCANE RUSH: Auto Battler
ARCANE RUSH: Auto Battler cover art
DeckbuilderCard
Free*
⭐ Mostly Positive — 73% of 23,081 ratings

What is ARCANE RUSH: Auto Battler?

A high-energy auto-battler with great hero synergies that's unfortunately weighed down by aggressive monetization and balancing issues.

Looking for a quick way to kill time on your phone? Arcane Rush: Auto Battler mashes together card drafting and auto-chess combat in a 16-player battle royale that's fast, chaotic, and surprisingly addictive.

ARCANE RUSH: Auto Battler screenshot 1ARCANE RUSH: Auto Battler screenshot 2

Gameplay

You're basically throwing Hearthstone and Auto Chess into a blender. You're dropped into a battle royale with 16 other players where the goal is simple: build a squad of mystical heroes and outlast everyone. The core loop is all about the draft. You aren't playing cards in real-time; you're hunting for specific hero combos that trigger off each other to create massive power spikes. Once the fight starts, you just sit back and watch your build either shred the competition or get absolutely wrecked. It's high-energy and fast, which is a breath of fresh air if you don't have the patience for the slow burn of Slay the Spire.

Run variety stays decent because you're reacting to other humans, not just a static AI. The meta-progression is what keeps you coming back, but that's where the cracks show. While all dealers are available immediately so you aren't handicapped at the start, you'll eventually hit a wall. The game is free to download, but you'll feel a heavy push to open your wallet for top-tier gear. It's not a masterpiece, and you'll run into some rough edges like unstable account saves that can wipe out your hard-earned progress.

If you're looking for a competitive hit on your phone, the synergy hunting is addictive. However, the balance is shaky. You'll find certain things, like poison and goblins, are just way too OP. Then there's the energy system—it's creative, but it definitely feels like it could be expanded. It's a blast when it works, but the greed and the bugs pull it down to a 3.5/5.

Key Features

  • Draft mystical hero squads
  • PvP battle royale clashes
  • Synergy-based power spikes
  • Immediate access to all dealers

What Players Say

The community is split. Some say it's 'pretty damn fun for a phone game', while others claim it's turned into 'P2W hell'. Common gripes include a heckle mechanic that broke the balance, spammy notifications, and a matchmaking system that pits you against opponents far above your tier. While some enjoy the polished execution of the auto-battler genre, others warn that progression grinds to a halt unless you pay exorbitant amounts of money.

Screenshots

ARCANE RUSH: Auto Battler screenshot 1 ARCANE RUSH: Auto Battler screenshot 2 ARCANE RUSH: Auto Battler screenshot 3

Verdict

“pretty damn fun for a phone game. though I will say that the heckle mechanic they introduced, really broke the balance imo”
— ★★★★ Google Play — Mads Dahl Christensen
“Nothing groundbreaking in terms of game mechanics, but great execution of the auto battler genre and a really well polished game as a whole. IAP econ is a bit tight, which is surprising since there are no forced ads. The biggest drawback is the horrendous matchmaking. You are constantly matched with”
— ★★★ Google Play — Kimmo Lahtinen
“First of the great games in quite a while, captured my attention as i play it quite often now, there are two small issues I found so far, first the notifications that spam the life out of me, daily 40xp gives you five notifications in the same moment and the poison and goblins in general being so op”
— ★★★★ Google Play — mihajlo tasic
“Great game turned into P2W hell”
— ★ Google Play — Bismarck
“Seems like there's a new update every day”
— ★ Google Play — Evan Ellis
“This used to be a very enjoyable game, then it went through an overhaul, progression ground to a halt unless you pay exorbitant amounts of money, the whole game became a lot less enjoyable... so honestly, I would have recommended this game a couple of months ago, now, my advice would be to avoid unl”
— ★ Google Play — Aaron Murray
“pay to win, period. The game will put you against high-ranking decks and opponents' tiers higher than you, and you have no option but to fight an lose, or sit out and wait for your rank drips enough to make it competitive. sad.. it was fun in the beginning”
— ★★ Google Play — David Hulbert
“energy system sucks, bit ots at least creative. I think it could be expanded upon more in general.”
— ★★★★ Google Play — Crowborn Chaos
“Fun card battler. All dealers are available right away so new players can start without much of a handicap”
— ★★★★★ Google Play — John Lutz
“A couple days in and haven't run into any P2W or anything yet. I'll say it feels like PvP is maybe one or two real players (plus yourself) and the rest are bots in Bronze X, but I'm sure that changes as you get into more populated brackets. Will update if/when I hit the paywall most folks seem to fi”
— ★★★★ Google Play — Ryan Kunze

Grab this if you want a fast-paced, competitive deck-builder for your commute. Skip it if you hate aggressive microtransactions or can't stand the thought of a pay-to-win climb.

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* Price at time of publication (checked 18.08.2026). Prices may vary by region and are subject to change. This is an editorial review, not a commercial offer.