What is Guild of the Tower?
Stop scrolling past the usual auto-battlers for a second. Guild of the Tower flips the script by letting you code your heroes' behavior instead of just drafting units. It’s a gritty, permadeath-heavy roguelike that rewards careful planning over fast reflexes.


Gameplay
You step into the shoes of a guild master in Guild of the Tower, but don’t go in expecting the quick-fire drafting loops of TFT or Hearthstone Battlegrounds. This is a slower, more methodical beast where you build a mercenary company and send them climbing a mysterious tower. The real hook is the Gambit system, which lets you program your heroes’ tactics using simplified Final Fantasy XII-style If/Then rules. You set conditions like 'If ally health < 30% -> Use Heal' and then sit back to watch your logic play out. It’s deeply satisfying when your custom code saves the run, but the early game can feel like a slog as you build up your base. On top of that, permadeath is real, so losing your favorite tank on floor 20 means they’re gone forever. You’ll spend a lot of time tweaking tactics in menus that feel a bit clunky, but the long-term progression and tactical depth keep you coming back despite the rough edges.
Key Features
- Program heroes with Gambit logic
- Real permadeath on tower climbs
- Party-based RPG guild management
- Slow-burn strategic progression
Screenshots
Verdict
If you like building a team and praying your code doesn't glitch and get everyone killed, you'll love this. However, if you want a polished, instant-gratification draft game, skip it or wait for more updates. The $9.99 price tag is fair for the depth offered, even in Early Access, as long as you can handle the clunky menus.
View on Steam →* Price at time of publication (checked 02.11.2026). Prices may vary by region and are subject to change. This is an editorial review, not a commercial offer.